Crash Dive 21.4.32 - App Store

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Publisher Description

Hunt enemy convoys, battle destroyers, attack land bases, and shoot down aircraft in this long-awaited sequel to the best-selling "Crash Dive".

Take command of a Gato-class submarine prowling the South Pacific in search of enemy shipping to sink.

Sneak past the destroyers and torpedo the transports, or surface and engage the sub-chasers in a duel with your deck gun.

When the enemy planes come in on a strafing run, man your AA guns to take them down!

Evade the hunting escorts before they can crush you with their depth charges.

Features:
* Smoothly blends a submarine simulator with arcade action.
* Provides the tools for both stealth and offense; you decide how aggressive you want to be.
* Full day/night cycle and wide range of weather conditions affect visibility and weapons.
* Crew health and location-based damage affects the performance of your sub.
* Optional crew management and detailed damage control (or let the computer take care of that for you).
* Optional upgrade tech tree for your sub (can also be left to the AI).
* Lengthy campaign mode.
* Random mission generator for deep replayability.
* Both randomly-generated maps and real-world locales including the Solomon Islands, Philippines, Sea of Japan, and more!
* Built-in modding editor lets you change every aspect of the game.

Version History • Alert whistle will now sound when a previously-spotted enemy comes back into visual range if contact had been fully lost (chart marker was removed)
• Fixed bug where Waiting in Place while on a “Sink the Target Ship” side mission would cause all escorts to run off and disappear
• Modding: Fixed “Patrol Plane Density Night Mult” not actually doing anything 1.4.32 May 12 • Modding: Made Crush Depth values moddable
• Fixed bug where depth achievements could fail to trigger 1.4.31 Mar 14 • Added Spanish localization
• Added drop shadow to torpedo track time markers to make them more readable against light blue background
• Fixed bug where side mission search ships would give up and leave on loading a saved game 1.4.30 Jan 31 • Added channel to separate Nagashima Island in Sea of Japan
• Added separate saved value for Wait in Place “Stop for Targets of Opportunity” (vs Fast Travel)
• East Indies: Prevented getting side missions on the coast of Australia 1.4.29 11/17/2025 • Added features to Custom Markers: Time, speed, and extrapolated position
• Added saving/loading of crew location assignments
• Added saving/loading of location repair order
• Added some missing text localizations 1.4.28 10/31/2025 • Fixed .50-cal AA gun fx stuck on if gun was firing when boat submerged 1.4.27 10/09/2025 • Raising periscope higher above the water now increases its vision range by up to 750 yds (moddable)
• Raising periscope higher above the water now increases range at which enemies can spot it by up to 2x (moddable)
• Added “Help” buttons to some HUD elements
• Added corner markers to buttons with additional long-press menus
• Fixed bug where AA gun could jam and interrupt firing
• Fixed not being able to add new missions in Campaign modding editor
• Fixed rudder button turning off when tapping compass while already turnin 1.4.26 09/06/2025 • Stability fixes 1.4.21 08/04/2025 • Fixed incorrect draft values in Recognition Handbook
• No longer hide right rudder button when waypoints menu is open if UI is in Mouse mode
• Moved volume slider above Music checkbox (to make clear that it applies to all game volume)
• Modding: Added editor for the order of Auto-Upgrades
• Fixed Mission Status “Score” page showing ship displacement instead of points
• Fixed chart ship marker line having incorrect length at non-1080p resolutions 1.4.20 07/27/2025 • You can now hide from enemy sonar underneath large ships
• Fixed rare bug where “raised” periscope could be half underwater 1.4.18 05/25/2025 • Periscope/Bridge vertical tick marks now indicate 1 degree each at minimum zoom
• Ship Recognition Handbook: Size reference lines now account for model scaling
• Added bearing (angle to end-point) on Custom Marker line
• Modding: Added “Sinking Ships” section to Game Vars 1.4.17 03/26/2025 • Modding: Simplified Vehicles/Weapons by only showing fields that actually apply to the current item
• Modding: Added section labels to Vehicles/Weapons
• Modding: Added per-torpedo-type multipliers for dud/circular run chance 1.4.14 02/26/2025 • Deepened Straits of Kammon in Sea of Japan
• Long-pressing “fire spread” button now opens the Torpedo Spread Editor (AKA “The Spredator”)
• Added vertical wire marker at waterline in binoculars view
• Added boat/captain names to management view
• Torpedo gyro dial disabled when in periscope or bridge view (since it has no effect)
• Modding: Added options to Game Vars > UI to turn off some HUD elements
• Modding: Removed torpedo spread angle/timing from Game Vars (can now be edited in-game) 1.4.13 01/25/2025 • Sub-Chasers can no longer shoot themselves
• Long-pressing the Pause button now hides the HUD
• Destroyed buildings are no longer restored when returning to a partially-destroyed enemy base
• Modding: Removed Campaign per-mission ModSets, as they didn’t work
• Modding: Added hooks to load/play a sound on each notification 1.4.12 01/08/2025 • On each patrol, one enemy ship class will award a double point bonus
• Modding: In GameVars, reorganized some items out of Difficulty (e.g. all torpedo settings are now under Sub Weapons)
• Fast Travel/Wait in Place Targets of Opportunity are no longer detected at radar range if radar has been destroyed
• Fixed rare bug where sunk ships could re-float themselves 1.4.11 11/03/2024 • Pickup/dropoff side missions: Number of enemy searchers is now randomized (could even be zero)
• Your spotters no longer gather info on targets that are not in line of sight
• Enlarged HUD notifications button in Touch UI mode 1.4.10 10/12/2024 • Added screenshot button to game menu (default hotkey: ‘U’)
• Added screenshot settings to Options menu
• Enlarged custom marker label text on mobile
• Custom marker label text now scales with UI mode
• Sea of Japan: Opened up previously impassable channels:
• Oshima Island (off west coast of Kyushu)
• Omura Bay
• Hirado Island
• Straits of Kammon (between Kyushu & Honshu)
• Sea of Japan: Added shore defenses at Straits of Kammon 1.4.9 09/15/2024 • Added button to Continue most recently saved game
• Added option to halt Wait in Place on spotting new convoy
• Reduced minimum time between time scale resets to 10 seconds (moddable)
• East Indies Pack: Adjusted land level of Banda Sea map to prevent rescue missions on marshland 1.4.8 09/03/2024 • Added warning + time scale reset when nearing seafloor
• Torpedo room now only auto-switches when targeting a ship in Bridge/Periscope view
• Crew Auto-Assigner now distributes more evenly (tries to not leave any location empty)
• Crew Auto-Assigner will now assign officers to enlisted roles if no enlisted crew available
• Boat will now use electric motors when surfaced if engines are offline
• Added keyboard shortcut: Activate Waypoints System (default: ‘9’)
• Reduced fuel consumed during Wait In Place by another 50% (moddable) 1.4.6 08/04/2024 • Added East Indies Expansion Pack
• Added filtering to mission log viewer
• Enemy aircraft are now grounded in heavy rain (moddable)
• Removed download timeout (for slow network connections)
• Modding: Can now set age range for crewmen
• Modding: Allow editing of Fast Travel and idle fuel consumption rates
• Modding: Allow editing of chart view plot marker fade-out time/amount
• Fixed missing sound files error
• Fixed torpedo tubes display not refreshing after Fast Travel/Wait In Place
• Fixed radar not coming back online if 100% damaged when surfacing 1.4.3 06/09/2024 • Greatly increased chance of getting at least one “spy rescue” side mission per patrol
• Added timer showing delay until dive (Sim difficulty)
• Added new enemy fuel depot variant
• Enemy convoys are now more and more scarce as a Campaign progresses (reduced by 50% by final patrol; moddable)
• Reduced fuel consumed during Wait In Place by 50% (moddable)
• Modding: Added field to specify a Mod Set per Campaign mission 1.3.35 04/30/2024 • Made enemy Direct-Fire gunners better at leading a moving target
• Fixed recruiting some underage crewmen
• Added button to cancel expansion pack downloads 1.3.34 04/20/2024 • Torpedo tubes are now reloaded during Fast Travel and Wait in Place
• Fixed potential crash when loading saved games with a destroyer listening for ping returns 1.3.33 03/29/2024 • Halved Gato’s fuel range (to account for travel to/from mission area)
• Enemy ships now might not report your position when hit by an undetected torpedo (chance varies by difficulty; moddable)
• Added keyboard shortcut for Advanced Torpedo Controls menu (default: Ctrl-T)
• Modding: Number of extra escorts per “whale” at Hard/Sim can now be changed
• Fixed missing 'œ' character in French localization
• Fixed one extra torpedo magically appearing when continuing a game with empty tubes and no reloads
• Fixed locked target info still displayed after Wait in Place 1.3.32 03/26/2024 • Time Scale will now only auto-reset to 1x at most once every 30 seconds (moddable)
• Fixed crash when certain modding values were set to 0
• Fixed color-picker colors inverted when UI set to Night Mode 1.3.30 03/07/2024



About Crash Dive 2

Crash Dive 2 is a paid app for iOS published in the Strategy & War Games list of apps, part of Games & Entertainment.

The company that develops Crash Dive 2 is Panic Ensues LLC. The latest version released by its developer is 1.4.32.

To install Crash Dive 2 on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Crash Dive 2 as malware if the download link is broken.

How to install Crash Dive 2 on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Crash Dive 2 is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Crash Dive 2 is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-15
Languages
English


System requirements

Operating systems
iOS

Download information

File size
369 bytes
Total downloads
0

Pricing

License model
Paid
Price

Version History


Here you can find the changelog of Crash Dive 2 since it was posted on our website on 2026-11-04. The latest version is 1.4.32 and it was updated on Apps112 on 04 November, 2026. See below the changes in each version:

version 1.4.32

posted on 2026-10-15

Version History • Alert whistle will now sound when a previously-spotted enemy comes back into visual range if contact had been fully lost (chart marker was removed)
• Fixed bug where Waiting in Place while on a “Sink the Target Ship” side mission would cause all escorts to run off and disappear
• Modding: Fixed “Patrol Plane Density Night Mult” not actually doing anything 1.4.32 May 12 • Modding: Made Crush Depth values moddable
• Fixed bug where depth achievements could fail to trigger 1.4.31 Mar 14 • Added Spanish localization
• Added drop shadow to torpedo track time markers to make them more readable against light blue background
• Fixed bug where side mission search ships would give up and leave on loading a saved game 1.4.30 Jan 31 • Added channel to separate Nagashima Island in Sea of Japan
• Added separate saved value for Wait in Place “Stop for Targets of Opportunity” (vs Fast Travel)
• East Indies: Prevented getting side missions on the coast of Australia 1.4.29 11/17/2025 • Added features to Custom Markers: Time, speed, and extrapolated position
• Added saving/loading of crew location assignments
• Added saving/loading of location repair order
• Added some missing text localizations 1.4.28 10/31/2025 • Fixed .50-cal AA gun fx stuck on if gun was firing when boat submerged 1.4.27 10/09/2025 • Raising periscope higher above the water now increases its vision range by up to 750 yds (moddable)
• Raising periscope higher above the water now increases range at which enemies can spot it by up to 2x (moddable)
• Added “Help” buttons to some HUD elements
• Added corner markers to buttons with additional long-press menus
• Fixed bug where AA gun could jam and interrupt firing
• Fixed not being able to add new missions in Campaign modding editor
• Fixed rudder button turning off when tapping compass while already turnin 1.4.26 09/06/2025 • Stability fixes 1.4.21 08/04/2025 • Fixed incorrect draft values in Recognition Handbook
• No longer hide right rudder button when waypoints menu is open if UI is in Mouse mode
• Moved volume slider above Music checkbox (to make clear that it applies to all game volume)
• Modding: Added editor for the order of Auto-Upgrades
• Fixed Mission Status “Score” page showing ship displacement instead of points
• Fixed chart ship marker line having incorrect length at non-1080p resolutions 1.4.20 07/27/2025 • You can now hide from enemy sonar underneath large ships
• Fixed rare bug where “raised” periscope could be half underwater 1.4.18 05/25/2025 • Periscope/Bridge vertical tick marks now indicate 1 degree each at minimum zoom
• Ship Recognition Handbook: Size reference lines now account for model scaling
• Added bearing (angle to end-point) on Custom Marker line
• Modding: Added “Sinking Ships” section to Game Vars 1.4.17 03/26/2025 • Modding: Simplified Vehicles/Weapons by only showing fields that actually apply to the current item
• Modding: Added section labels to Vehicles/Weapons
• Modding: Added per-torpedo-type multipliers for dud/circular run chance 1.4.14 02/26/2025 • Deepened Straits of Kammon in Sea of Japan
• Long-pressing “fire spread” button now opens the Torpedo Spread Editor (AKA “The Spredator”)
• Added vertical wire marker at waterline in binoculars view
• Added boat/captain names to management view
• Torpedo gyro dial disabled when in periscope or bridge view (since it has no effect)
• Modding: Added options to Game Vars > UI to turn off some HUD elements
• Modding: Removed torpedo spread angle/timing from Game Vars (can now be edited in-game) 1.4.13 01/25/2025 • Sub-Chasers can no longer shoot themselves
• Long-pressing the Pause button now hides the HUD
• Destroyed buildings are no longer restored when returning to a partially-destroyed enemy base
• Modding: Removed Campaign per-mission ModSets, as they didn’t work
• Modding: Added hooks to load/play a sound on each notification 1.4.12 01/08/2025 • On each patrol, one enemy ship class will award a double point bonus
• Modding: In GameVars, reorganized some items out of Difficulty (e.g. all torpedo settings are now under Sub Weapons)
• Fast Travel/Wait in Place Targets of Opportunity are no longer detected at radar range if radar has been destroyed
• Fixed rare bug where sunk ships could re-float themselves 1.4.11 11/03/2024 • Pickup/dropoff side missions: Number of enemy searchers is now randomized (could even be zero)
• Your spotters no longer gather info on targets that are not in line of sight
• Enlarged HUD notifications button in Touch UI mode 1.4.10 10/12/2024 • Added screenshot button to game menu (default hotkey: ‘U’)
• Added screenshot settings to Options menu
• Enlarged custom marker label text on mobile
• Custom marker label text now scales with UI mode
• Sea of Japan: Opened up previously impassable channels:
• Oshima Island (off west coast of Kyushu)
• Omura Bay
• Hirado Island
• Straits of Kammon (between Kyushu & Honshu)
• Sea of Japan: Added shore defenses at Straits of Kammon 1.4.9 09/15/2024 • Added button to Continue most recently saved game
• Added option to halt Wait in Place on spotting new convoy
• Reduced minimum time between time scale resets to 10 seconds (moddable)
• East Indies Pack: Adjusted land level of Banda Sea map to prevent rescue missions on marshland 1.4.8 09/03/2024 • Added warning + time scale reset when nearing seafloor
• Torpedo room now only auto-switches when targeting a ship in Bridge/Periscope view
• Crew Auto-Assigner now distributes more evenly (tries to not leave any location empty)
• Crew Auto-Assigner will now assign officers to enlisted roles if no enlisted crew available
• Boat will now use electric motors when surfaced if engines are offline
• Added keyboard shortcut: Activate Waypoints System (default: ‘9’)
• Reduced fuel consumed during Wait In Place by another 50% (moddable) 1.4.6 08/04/2024 • Added East Indies Expansion Pack
• Added filtering to mission log viewer
• Enemy aircraft are now grounded in heavy rain (moddable)
• Removed download timeout (for slow network connections)
• Modding: Can now set age range for crewmen
• Modding: Allow editing of Fast Travel and idle fuel consumption rates
• Modding: Allow editing of chart view plot marker fade-out time/amount
• Fixed missing sound files error
• Fixed torpedo tubes display not refreshing after Fast Travel/Wait In Place
• Fixed radar not coming back online if 100% damaged when surfacing 1.4.3 06/09/2024 • Greatly increased chance of getting at least one “spy rescue” side mission per patrol
• Added timer showing delay until dive (Sim difficulty)
• Added new enemy fuel depot variant
• Enemy convoys are now more and more scarce as a Campaign progresses (reduced by 50% by final patrol; moddable)
• Reduced fuel consumed during Wait In Place by 50% (moddable)
• Modding: Added field to specify a Mod Set per Campaign mission 1.3.35 04/30/2024 • Made enemy Direct-Fire gunners better at leading a moving target
• Fixed recruiting some underage crewmen
• Added button to cancel expansion pack downloads 1.3.34 04/20/2024 • Torpedo tubes are now reloaded during Fast Travel and Wait in Place
• Fixed potential crash when loading saved games with a destroyer listening for ping returns 1.3.33 03/29/2024 • Halved Gato’s fuel range (to account for travel to/from mission area)
• Enemy ships now might not report your position when hit by an undetected torpedo (chance varies by difficulty; moddable)
• Added keyboard shortcut for Advanced Torpedo Controls menu (default: Ctrl-T)
• Modding: Number of extra escorts per “whale” at Hard/Sim can now be changed
• Fixed missing 'œ' character in French localization
• Fixed one extra torpedo magically appearing when continuing a game with empty tubes and no reloads
• Fixed locked target info still displayed after Wait in Place 1.3.32 03/26/2024 • Time Scale will now only auto-reset to 1x at most once every 30 seconds (moddable)
• Fixed crash when certain modding values were set to 0
• Fixed color-picker colors inverted when UI set to Night Mode 1.3.30 03/07/2024

Disclaimer


Official App Store Link


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Users Rating:
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Downloads: 0
Updated At: 2026-11-04
Publisher: Panic Ensues LLC
Operating System: iOS
License Type: Paid

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